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Thread Statistics | Show CCP posts - 1 post(s) |

Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.09 16:19:00 -
[1]
The terror is in the system.
All 1 of them. Ooowww. Soooooo scary.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.10 22:19:00 -
[2]
I bet if CCP made strip miners that worked cloaked it would be a different story.
Anyway... my changes would be:
1. Non-covops cloaks have a maximum runtime based on you cloaking skill and the quality of the cloak. i.e. faction cloaks have a longer run time than t2 etc. 2. When you're cloaked you disappear from local and local disappears for you too and your scanner reduces down to the grid your in, 3. At no time should any stupid probe be able to detect where a cloaked ship is, 4. Possibly.. have an area of effect module which has a chance to de-cloak ships (forcerecons = very hard to decloak, cov-ops = hard to decloak, other cloaked ships = less hard etc.). Probably make it a HIC or logistics only module. They can patrol the grid with a much larger chance of decloaking ships, and cov-ops, if they want to know what's going on, need to be near gates...
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.12 11:21:00 -
[3]
Originally by: Sebea
all of this would be pretty cool, except the impact on super caps. I'm pretty sure just about every titan fits a cloak of some sort to hide before/after the DD, and when moving about in general. This would castrate them. Not that I mind, but the rush of folks plowing into systems to kill the titans would melt the servers.
IF something like this went through, stealth bombers, recons (cov ops only, not combat recons), covops, and blackops would need to be immune to the timers, it is after all their main strength, and THEIR JOB
Actually that's why I said non-cov ops cloaks.
My intention was that ships capable of warping while cloaked should not be effected by the max run time.
i.e. they can still AFK cloak, but if they want to do that to gather intel they will need to be on grid and essentially at risk because they could be de-cloaked.
An exclusion could also be added for Titans as I agree that's a fairly unique problem.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.12 21:34:00 -
[4]
Originally by: Lyvv
Okay you got me. Maybe you aint a muppet after all - and that is a solid idea, afteral. You are welcome in my fanclub then.
Where do I sign-up? I can bring a plank with a nail and the Rabies mentioned above but sadly not the Titans.. 
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.14 11:06:00 -
[5]
Dear CCP,
Please can you collect and publish the statistics on how many players are doing the following:
Originally by: Pithecanthropus
Please make it 100% safe for a cloaker to be afk while sitting in a 0.0 system for 23 hrs a day, 7 days a week, all month long.
as I'm sick to the back teeth of people like Pithecanthropus posting about stuff like this as if it's a problem.
While you're at it, please modify your log servers to collect stats of ships destroyed by ships that had been cloaked just prior to the attack.
If my guess that this amounts to less than 0.001% of all ship losses in all of eve please can I have some cake or beer?
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.14 13:17:00 -
[6]
Originally by: Zachstar Sounds like someone is afraid of losing his unstoppable card... Especially as CCP is plugging the loophole of risk free hisec ganking...
Astounding how much hostility towards a simple timer this forum generates.. If you are too lazy to get off your fat lazy ass to change direction with a simple double click every 30 mins.. Then you need serious physical training in my view..
Hostility to stupidity is more like it.
Any ship that can warp cloaked should not IMHO be effected by any timer/counter. The exception is Titan which also are un-effected by any timer/counter. Other ships get the counter. Length of time you can cloak is based on your cloaking skill and the quality of your cloak. The length of time before you can re-cloak is 'an' (i.e. different calculation) inverse of same. When cloaked, you disappear from local and you lose access to local.
BUT I really wish CCP could actually give us the raw stats from the server about how many people cloak, how long they cloak for, how many cloak and stay in one system (i.e. could be AKF) and for how long, and how often people are subsequently attacked by ships that had been cloaked on grid.
Then I am very sure we would see how this is such a NON ISSUE and modifications like those suggested above aren't really needed at all.
There are bigger problems in this game.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.14 14:02:00 -
[7]
Originally by: Zachstar Again if you are too lazy to change direction every 30 mins then you have serious problems..
Yeah. Lazy. I like that.
So, when my wife has shouted 'dinner' I now have 30 minutes to eat because of some arbitrary timer despite the fact I'm sat in a force recon with a cov-ops cloak...
So, when my wife decides she wants a shower so I've unexpectedly got to look after our baby, she had better not take longer than 30 minutes...
What about when the fleet-op is almost at a close but because of a gate camp I'm going to be delayed. So I safe spot and cloak rather than wait around.. OMG.. now I'm an AFK cloaker... keeellll heeeeeem.
Hadn't realized I was so lazy or was such a problem 
Love your simple fix. Everyone gets a counter, or could be probed. Will work wonders.
I've got a even better 'fix'. remove cloaks from the game. There we go. fixed. 
It's completely ******ed to turn this total non-issue into threads again and again. I'm sure I will now be branded as some sort of elite old time whiner.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.14 15:50:00 -
[8]
Edited by: Dr Slaughter on 14/08/2008 15:50:54
Originally by: Pithecanthropus
Originally by: Dr Slaughter
as I'm sick to the back teeth of people like Pithecanthropus posting about stuff like this as if it's a problem.
While you're at it, please modify your log servers to collect stats of ships destroyed by ships that had been cloaked just prior to the attack.
If my guess that this amounts to less than 0.001% of all ship losses in all of eve please can I have some cake or beer?
Until you've been part of it on both sides, don't sit here and make a case that you know what you're talking about. Fact is, if you are playing, there should be no reason why anyone would be against a timer and recalibration time for cloaks. But in the end, we all know they just like to leave their ship, go afk to stir up fear in a system while everyone who tries to bait wastes time, other's simply log off, and some move else where. Now you tell me, should someone who doesn't even play have that effect? No. Should someone who is playing have that effect... yes. So if you play your game, you are fine, but going to your ballet class while you afk cloak is not fine. A cloaking timer would solve that, and reassure MY time, and OUR time. Stop being a selfish weeny.
When I started out you couldn't probe down logoffs which was a valid way of leaving the game due to RL. Then probes came in. Best way to 'leave game' due to RL now is cloak.
Cloaks already have re-calibration time. Timers should not effect cov-ops cloaks. I'm all for my suggested changes though.
and I can think of something else that's upright and makes arbitrary decisions about what it should do next. If you want to arbitrarily decide from my post that I haven't played 'both sides' then I will happily continue to think of you as one. 
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.14 16:24:00 -
[9]
Originally by: Pithecanthropus Edited by: Pithecanthropus on 14/08/2008 16:02:32
Originally by: Dr Slaughter When I started out you couldn't probe down logoffs which was a valid way of leaving the game due to RL. Then probes came in. Best way to 'leave game' due to RL now is cloak.
No, the best way is to log at a safe spot without aggro, dock, or sit at a POS. You telling me we all should fit a cloak just to 'leave' the game? You're naive.
A cloak is simply too powerful of a module. I don't know if a timer is the fix, maybe it's fuel... but its definitely in line for a change.
What naive like you expecting me to be in a station system that I can dock at, near a friendly POS, or un-agroed.. just at that precise moment RL calls...
When-ever I think there's a chance of RL interfearing in my game time I decide to fly a recon so that I have additional options.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.14 19:28:00 -
[10]
Fortunately.. from another thread:
Originally by: Zachstar Edited by: Zachstar on 02/11/2007 03:29:03 With all these Nerfs, Infinity: Quest for Earth is getting better looking every day. No you can't have my stuff.
Please... sign-up today, cancel your account and **** off somewhere else.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.14 20:12:00 -
[11]
Originally by: Zachstar Wow I must be someone quite important to actually have my history searched.
Don't you wish I held the same view.. Too bad..
Whatever.
You've said you're leaving the game, ironically I found that out after you suggested I should quit 0.0 because I can fly cloaked recons ships because sometimes (I don't do it all the time) I don't have as much play time as other people.
Personally, I'm staying as I like the game and think with a modi****of intelligence it can be improved. You don't IMHO seem to be adding anything constructive. So, go on, y'all, put your money where your mouth is and quit. 0.0 and eve obviously aren't for you.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.16 11:18:00 -
[12]
Originally by: Mag's It speaks volumes that Zachstar and the other nerf jockeys, cannot answer my questions. 
Not 'can't' but 'won't' because they don't like the answer.
This thread really hasn't added anything new to the debate that's come and gone for years really has it?
Anyway forget about the nerf jockeys they just can't play the game properly.   
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.16 22:15:00 -
[13]
Edited by: Dr Slaughter on 16/08/2008 22:25:29
Originally by: Xeronn i have NO way whatsoever to bring upon him the praised non-consensual PvP he claims to love so much.
So a bait ship with points a large buffer and mates in the next system won't work? Are you for real?
Ok. I guess you are.
Just out of interest... please could all those posters that want cloaks nerfing help CCP decide that it's definitely a problem. Go through all your loss mails and identify all the times you've been killed by a until recently cloaked ship. I don't care about AFK or otherwise. I'm interested in:
1. How many ships you've lost to 'recently cloaked' ships, 2. The distribution of the type of ships you lost, 3. Where you lost them (0.0, low sec, hi sec).
Then do the same thing for all your other losses and compare and contrast. Please post your results here. I'm sure it will make fascinating reading for both sides of this argument.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.17 13:14:00 -
[14]
Proof or STFU that this is an issue

Come on.. where are the stats people?
Xeronn, I do understand you've got some good points btw. My suggested solutions is this:
Ships capable of fitting a cov-ops cloak (i.e. can warp cloaked) are not effected by any timers. Everything else gets a max. run timer based on quality of cloak and cloaking skill. There's a cool down timer too before you can re-activate, again based on the quality of your cloak and skills. Once cloaked you disappear from local, and local disappears for you and your ships scanner reduces to your current grid (if you can use probes that's un-effected). Titans are also excluded from timers until something more appropriate is worked out.
If you want to introduce fuel fine, but a max skilled cov-ops or force recon pilot had better be able to stay continually cloaked for several hours.
A simple timer that doesn't take into account:
Skills Ship time Module quality
is simple too simple.
Personally it's unlikely I will shift in my opinion and suggested solution until people start posting some raw stats about where/what/how often and to what they're losing all their ships.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.17 17:28:00 -
[15]
Originally by: Zachstar It is not too simple because I say so
So skills, quality of cloak, type of ship should have nothing to do with it and instead it should be all controlled by some arbitrary value arrived at by you, because, you know.. your view point is special. 
When did you last get killed by a cloaked ship? How many ships have you lost to cloaked ships? What have you lost?
How often do AFK cloaked ships ruined your enjoyment of the game? Daily, Weekly, Monthly, or more likely always because they might be there?  Of all your time in eve playing, what % of time has it ruined for you?
How do you know the pilot was AFK when you thought they were AFK?
With regards 'hostile territory' CCP will tell you that includes ALL of eve. I assume you think that your simple arbitrary solution is going to be applied to every pilot in eve with or without a cloak. After all..
'if you cant sit on the computer while logged in you have no business being in hostile territory..'
Obviously I don't actually expect you to provide any proof and answer my questions, you're just going to repeat yourself over and over until the threads locked or dies of old age.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.17 19:19:00 -
[16]
Edited by: Dr Slaughter on 17/08/2008 19:19:15
Originally by: Zachstar BTW a quote like that when I made no such post is libel..
My solicitors can be located at Olswang in London. CCP can provide you with my personal details when presented with an appropriate court order, and, just so we're clear:
I think you obviously have a limited mental capacity based on your posts in this thread and would recommend, rather than seeking legal advice, you seek the help of a mental health institution.
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Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.17 20:12:00 -
[17]
Originally by: Zachstar Edited by: Zachstar on 17/08/2008 19:58:27
Originally by: Dr Slaughter Edited by: Dr Slaughter on 17/08/2008 19:19:15
Originally by: Zachstar BTW a quote like that when I made no such post is libel..
My solicitors can be located at Olswang in London. CCP can provide you with my personal details when presented with an appropriate court order, and, just so we're clear:
I think you obviously have a limited mental capacity based on your posts in this thread and would recommend, rather than seeking legal advice, you seek the help of a mental health institution.
Edit: Looks like I am hitting quite a few nerves here.. Sounds like a find just like the hisec gankers based on the responses I have been getting in this thread I will only laugh when CCP decides to nerf covops with fuel requirements or cooldown times like they did with standings AS WELL as cutting out insurance for concord kills..
As for you opinion on my state of mental health. I am glad that is your view. And I am glad that it is not true.. Now back to the topic please?
Edited above and didn't see your post. Glad you're not a real nut job and only seem like one to me 
I'm going to leave you to argue the point. I don't really have anything to add beyond what I've posted above. I think we can safely agree on one thing though. We don't agree with each other. ~~~~ There is no parody in this thread. Honest. |

Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.18 09:19:00 -
[18]
Edited by: Dr Slaughter on 18/08/2008 09:19:09
Originally by: Herring
Originally by: Dr Slaughter stuff
The proof: certain parties are using afk cloakers to keep complexes open until they can come back to complete them (aka while they sleep). Because of this abuse your exclusion of covert ops ships isn't quite acceptable. There should be either a timer or a deaspace cloak exclusion.
Wouldn't the solution there be to have complexes ignore the presence of cloaked ships in their de-spawn logic? ~~~~ There is no parody in this thread. Honest. |

Dr Slaughter
Minmatar Rabies Inc.
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Posted - 2008.08.18 19:15:00 -
[19]
Originally by: Farrqua That is unfortunate as I am attempting to get CCP to go for a light solution now.. ..
This is implying you have knowledge of or in contact with CCP. You are alluding to fact you have some kind of pull to directly affect the changes.
Passes Farrqua the baton, some pre-history that keeps repeating itself but fortunately seems to be ignored by CCP, and goes AFK..  |
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